code/__DEFINES/~aphelion_defines/bulky_augments.dm 
| BULKY_FINISHES_OFFERED | Whether character setup offers the finishes. While it doesn't, the pickers leave them out and the paint sheet isn't sent; a character saved wearing one still wears it. |
|---|---|
| BULKY_AUGMENTS_SHEET | The recolourable augment finishes' skin bases in the human skin ramp, and their lights masks. |
| BULKY_AUGMENTS_SHEET_HUMANOID | The same skin bases through the humanoid ramp, drawn for a limb under a mutant colour. |
| BULKY_AUGMENTS_PAINT_SHEET | The finishes' channel-packed states, |
| BULKY_AUGMENT_ZONES | Every zone a finish draws, its arms' hands included. |
| AUGMENT_SHINE_W | The untinted shine colours the _glow state's green and blue channels draw. |
Define Details
AUGMENT_SHINE_W 
The untinted shine colours the _glow state's green and blue channels draw.
BULKY_AUGMENTS_PAINT_SHEET 
The finishes' channel-packed states,
BULKY_AUGMENTS_SHEET 
The recolourable augment finishes' skin bases in the human skin ramp, and their lights masks.
BULKY_AUGMENTS_SHEET_HUMANOID 
The same skin bases through the humanoid ramp, drawn for a limb under a mutant colour.
BULKY_AUGMENT_ZONES 
Every zone a finish draws, its arms' hands included.
BULKY_FINISHES_OFFERED 
Whether character setup offers the finishes. While it doesn't, the pickers leave them out and the paint sheet isn't sent; a character saved wearing one still wears it.