code/__DEFINES/~nova_defines/DNA.dm 
| EXAMINE_DNA_HEADSHOT | Examine Panel headshot |
|---|---|
| EXAMINE_DNA_FLAVOR_TEXT | Examine Panel flavor text |
| EXAMINE_DNA_FLAVOR_TEXT_NSFW | Examine Panel NSFW flavor text—requires you to click a tab to see |
| EXAMINE_DNA_OOC_NOTES | Examine Panel OOC notes |
| EXAMINE_DNA_OOC_NOTES_NSFW | Examine Panel NSFW ooc notes—requires you to click a tab to see |
| ERP_FLAVOR_DNA_LOW_AROUSAL | Examine text when a person has low arousal |
| ERP_FLAVOR_DNA_MEDIUM_AROUSAL | Examine text when a person has medium arousal |
| ERP_FLAVOR_DNA_HIGH_AROUSAL | Examine text when a person has high arousal |
| ERP_FLAVOR_DNA_TASTE | Flavor text when licking someone |
| ERP_FLAVOR_DNA_SCENT | Flavor text when smelling someone |
| MUTCOLOR_MATRIXED | We're using all three mutcolor features for our skin coloration |
| BODY_MARKING_ZONE_VIEWS | A /datum/body_marking_collection's zone views as its zone_views() returns them, read with no proc call while they are current. The collection is evaluated up to three times, so pass a typed local. |
| BODY_MARKING_DRAWN_STATE | The icon state a /datum/body_marking draws for a limb's request, or FALSE for nothing, as its drawn_state() answers, read from the marking's own cache with no proc call once answered. The marking and request are evaluated up to three times, so pass typed locals. |
| MARKING_COLOR_FOLLOWS_PRIMARY | Starts in the character's primary mutant colour, then recolours freely. |
| MARKING_COLOR_FOLLOWS_SECONDARY | Starts in the character's secondary mutant colour, then recolours freely. |
| MARKING_COLOR_FOLLOWS_TERTIARY | Starts in the character's tertiary mutant colour, then recolours freely. |
| MARKING_COLOR_FIXED_DEFAULT | Starts in the marking's own default_color, then recolours freely. |
| MARKING_COLOR_LOCKED | Starts in the marking's own default_color and keeps it: a recolour is refused. |
| MARKING_LEG_PLANTIGRADE | Plantigrade legs, drawn from "[icon_state]_[zone]". |
| MARKING_LEG_DIGITIGRADE | Digitigrade legs, drawn from "[icon_state]digitigrade[zone]". |
| ORGAN_SLOT_EXTERNAL_CAP | Organ slot external |
| PENIS_MAX_GIRTH_NORMAL_SIZED | for non oversized mobs with a 'normal' body size |
| MUTPART_BLUEPRINT | Used for making species blueprint singletons for GLOB.default_mutant_bodyparts |
| FEATURE_MOTH_TWO_ARMS | A moth going without its extra pair of chest arms, from the extra arms preference turned off |
Define Details
BODY_MARKING_DRAWN_STATE 
The icon state a /datum/body_marking draws for a limb's request, or FALSE for nothing, as its drawn_state() answers, read from the marking's own cache with no proc call once answered. The marking and request are evaluated up to three times, so pass typed locals.
BODY_MARKING_ZONE_VIEWS 
A /datum/body_marking_collection's zone views as its zone_views() returns them, read with no proc call while they are current. The collection is evaluated up to three times, so pass a typed local.
ERP_FLAVOR_DNA_HIGH_AROUSAL 
Examine text when a person has high arousal
ERP_FLAVOR_DNA_LOW_AROUSAL 
Examine text when a person has low arousal
ERP_FLAVOR_DNA_MEDIUM_AROUSAL 
Examine text when a person has medium arousal
ERP_FLAVOR_DNA_SCENT 
Flavor text when smelling someone
ERP_FLAVOR_DNA_TASTE 
Flavor text when licking someone
EXAMINE_DNA_FLAVOR_TEXT 
Examine Panel flavor text
EXAMINE_DNA_FLAVOR_TEXT_NSFW 
Examine Panel NSFW flavor text—requires you to click a tab to see
EXAMINE_DNA_HEADSHOT 
Examine Panel headshot
EXAMINE_DNA_OOC_NOTES 
Examine Panel OOC notes
EXAMINE_DNA_OOC_NOTES_NSFW 
Examine Panel NSFW ooc notes—requires you to click a tab to see
FEATURE_MOTH_TWO_ARMS 
A moth going without its extra pair of chest arms, from the extra arms preference turned off
MARKING_COLOR_FIXED_DEFAULT 
Starts in the marking's own default_color, then recolours freely.
MARKING_COLOR_FOLLOWS_PRIMARY 
Starts in the character's primary mutant colour, then recolours freely.
MARKING_COLOR_FOLLOWS_SECONDARY 
Starts in the character's secondary mutant colour, then recolours freely.
MARKING_COLOR_FOLLOWS_TERTIARY 
Starts in the character's tertiary mutant colour, then recolours freely.
MARKING_COLOR_LOCKED 
Starts in the marking's own default_color and keeps it: a recolour is refused.
MARKING_LEG_DIGITIGRADE 
Digitigrade legs, drawn from "[icon_state]digitigrade[zone]".
MARKING_LEG_PLANTIGRADE 
Plantigrade legs, drawn from "[icon_state]_[zone]".
MUTCOLOR_MATRIXED 
We're using all three mutcolor features for our skin coloration
MUTPART_BLUEPRINT 
Used for making species blueprint singletons for GLOB.default_mutant_bodyparts
ORGAN_SLOT_EXTERNAL_CAP 
Organ slot external
PENIS_MAX_GIRTH_NORMAL_SIZED 
for non oversized mobs with a 'normal' body size