augment_brands 
Every brand style's augment limbs for the finish picker's try-on, kept out of the preferences window's own load: the window asks for it once, ahead of the Augments room (/datum/preference_middleware/augment_paint/proc/send_augment_brand_sprites()). Made and cached as the other batched spritesheets are.
Every sprite is one 32x32 view, class augment_brands32x32 and the name brand-key its augment_brand_key(), zone an arm, hand or leg,
r_leg_digi and l_leg_digi for its digitigrade legs, head and chest, and head_f and chest_f for a dimorphic head and
chest on a body that isn't masculine, dir south, north, east or west.
Procs | |
| create_spritesheets | Inserts every brand style's limb states in four directions. |
|---|---|
Proc Details
create_spritesheets
Inserts every brand style's limb states in four directions.