salon 
The salon's tattoo context: the whole-body canvas on another player's live look.
Every region starts from the recipient's live paint and base markings. Only regions the draft changes are proposed, and the session checks each of them before anything is applied.
Procs | |
| finish_problem | Why a tattooed region can't be applied as drawn, or null. |
|---|---|
| locked_regions | Regions the recipient can't be tattooed on right now, each with the reason. |
| reference_packages | Each region is measured against the recipient's look when work started. |
| restorable_regions | The salon restores through the tool, with the recipient's consent, never from the window. |
| touched_packages | Style key -> the would-be-applied package of every region the draft changes. |
Proc Details
finish_problem
Why a tattooed region can't be applied as drawn, or null.
locked_regions
Regions the recipient can't be tattooed on right now, each with the reason.
A region is locked exactly when finishing would refuse work on it: its part is covered, husked, hidden, missing or replaced, or its look changed on the body since work started. Paint drafted there stays, visible under the scanlines, until it unlocks.
reference_packages
Each region is measured against the recipient's look when work started.
restorable_regions
The salon restores through the tool, with the recipient's consent, never from the window.
touched_packages
Style key -> the would-be-applied package of every region the draft changes.