custom_sprites 
Character setup's side of the custom sprite editors: opening them, which markings have a drawing, and putting drawings on the character.
Procs | |
| markings_editor | The character's one whole-body markings editor, opened on a limb or moved to it. |
|---|---|
| open_deferred | Whether opening an editor that doesn't exist yet has to wait for the player's pace, as a new editor builds a preview body. A waiting open happens by itself once the pace allows, however many times it was asked for. |
| open_editor | Character setup's action: opens (or focuses) the editor for a target, after the config and ownership checks. |
| open_later | Opens an editor whose creation waited out the spacing. |
Proc Details
markings_editor
The character's one whole-body markings editor, opened on a limb or moved to it.
open_deferred
Whether opening an editor that doesn't exist yet has to wait for the player's pace, as a new editor builds a preview body. A waiting open happens by itself once the pace allows, however many times it was asked for.
open_editor
Character setup's action: opens (or focuses) the editor for a target, after the config and ownership checks.
open_later
Opens an editor whose creation waited out the spacing.