dirt_mess_cap 
A person carries DIRT_MESS_MAX_SPLATS splats at most, counted across their skin, their parts and what they wear, and past it the oldest go first. A human in a jumpsuit and a labcoat, breasts drawn above all clothing, takes DIRT_MESS_MAX_SPLATS + 1 huge shots: on the face's skin, on the labcoat with the breasts' share, and on the jumpsuit. At the cap a landing takes the oldest splat off before anything is drawn, so a face landing that evicts a face splat asks for one mask at most, and a heavy shot that tops the face's newest splat and starts another asks for exactly one, counted with the mask cache at its limit. Drawn, it all adds four overlays at most, and nothing to tg's shared limb icon cache: a dirty limb's images are kept on its mob, which a wash drops, mess landed again draws afresh, and a limb severed or swapped takes with it, the new limb drawn afresh, even every limb at once as a species change swaps them.
Procs | |
| face_keys_added | Lands a shot on a body's face, draws it once its masks are made, and returns how many masks SSdirt was asked for that it hadn't been before. |
|---|---|
| held_serials | Returns the serials of every splat some carriers hold, on their skin or cloth, their parts and their underclothes. |
Proc Details
face_keys_added
Lands a shot on a body's face, draws it once its masks are made, and returns how many masks SSdirt was asked for that it hadn't been before.
Arguments:
- body: The body.
- levels: How many levels the shot adds, from dirt_mess_amount_levels().
held_serials
Returns the serials of every splat some carriers hold, on their skin or cloth, their parts and their underclothes.
Arguments:
- carriers: The carriers.