dirt_zone_sources 
The game's limbs feed the dirt template the sprites the corpus names, so the parity manifest's surfaces are the ones the game builds: a consistent human gives the corpus's human_m sources, and the same body at the Muscular size gives human_muscular's, its size sheet included.
Procs | |
| describe_sources | Returns zone sources as one line of text, zones in draw order, to compare and to read in a failure. |
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Proc Details
describe_sources
Returns zone sources as one line of text, zones in draw order, to compare and to read in a failure.
Arguments:
- zone_sources: Zone sources, as dirt_zone_sources() returns them.