teshari_worn_offsets 
Raptoral prosthetics are drawn in a Teshari's own shape, so what a Teshari wears and holds sits on them as on their own limbs - whether they were put on as a spawning character's augments are, or attached by surgery.
Procs | |
| drawn_as_human | Dresses a new Teshari, on a head of the given type if one is given, in a new item - TRUE when it is drawn from the human sprites, plain or snouted, FALSE when from one made for a Teshari, null when it is not drawn |
|---|---|
| drawn_on | What a body draws for the item it wears on a layer - the worn emissives keep a list there, with any glow apart |
| offsets_text | A limb's worn offsets by feature key, as text to compare two limbs by |
| put_on | Replaces a body's limb with a new one of the given type, as the augment preferences do for a spawning character |
Proc Details
drawn_as_human
Dresses a new Teshari, on a head of the given type if one is given, in a new item - TRUE when it is drawn from the human sprites, plain or snouted, FALSE when from one made for a Teshari, null when it is not drawn
drawn_on
What a body draws for the item it wears on a layer - the worn emissives keep a list there, with any glow apart
offsets_text
A limb's worn offsets by feature key, as text to compare two limbs by
put_on
Replaces a body's limb with a new one of the given type, as the augment preferences do for a spawning character