| /proc/cyborg_resolve_placement | Pure geometry shared by creator/live rendering. Input has already been normalized. |
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| /proc/cyborg_mirror_placement | Whether a part's placement is mirrored - a wide chassis facing west, unless the part opts out |
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| /proc/cyborg_part_sprite_direction | Returns the direction of a part's art - a wide chassis facing north may reuse its south art |
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| /proc/cyborg_build_appearance | Generates only the changed appearance, never creates organs or reads preferences. Returns null when no part shows |
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