modular_nova/modules/title_screen/code/_title_screen_defines.dm 
| MAX_STARTUP_MESSAGES | Cap on how many boot terminal lines we keep/send - matches how many the client ever displayed. |
|---|---|
| LOBBY_TITLE_ASSET_PREFIX | Base name for the lobby's background image asset. The title image changes over time |
| LOBBY_TITLE_MARK_ASSET_NAME | Asset name for the neutral Meridian Rift wordmark. Unlike the title screen this never changes, so it registers once under a fixed name. |
| TITLE_SETTINGS_FILE | Server-wide, admin-chosen title screen presentation. Survives restarts. |
| TITLE_SETTINGS_VERSION | 3: the per-screen bezel is a choice instead of a boolean. Version 2's enabled bezel becomes Classic; disabled remains None. 2: presentation moved from four server-wide values to a record per screen, so one picture can wear the bezel while another stays flat. Version 1 files are migrated on load by fanning the old globals out across every screen. |
| TITLE_DEFAULT_SCREEN_KEY | Key used for the neutral Meridian Rift master, which has no config file name. |
| TITLE_DEFAULT_ALT_SCREEN_KEY | The same master wearing the alternate wordmark ramp. It is a separate entry in the screen list rather than a checkbox on the first one, so picking it is the same gesture as picking any other screen. |
| TITLE_TREATMENT_NONE | How the lobby should render the current title screen. Defensive fallback for unmanaged/operator-provided artwork; the manager does not expose it. |
| TITLE_TREATMENT_MASK | The image is a neutral alpha master that TGUI tints with the active theme. |
| TITLE_TREATMENT_OVERLAY | The image renders as-is with the themed wordmark composited over it. |
| TITLE_TREATMENT_SCREEN | The image sits inside the CRT glass with no wordmark over it. |
| TITLE_DEFAULT_VARIANT | Per-screen presentation defaults, applied to any screen with no record yet. |
| TITLE_BEZEL_NONE | The monitor rim, independent of the screen effect since v2. |
| TITLE_SCREEN_ADMIN_RIGHTS | Rank that may change the title screen, matching ADMIN_VERB(admin_change_title_screen). |
Define Details
LOBBY_TITLE_ASSET_PREFIX 
Base name for the lobby's background image asset. The title image changes over time
LOBBY_TITLE_MARK_ASSET_NAME 
Asset name for the neutral Meridian Rift wordmark. Unlike the title screen this never changes, so it registers once under a fixed name.
MAX_STARTUP_MESSAGES 
Cap on how many boot terminal lines we keep/send - matches how many the client ever displayed.
TITLE_BEZEL_NONE 
The monitor rim, independent of the screen effect since v2.
TITLE_DEFAULT_ALT_SCREEN_KEY 
The same master wearing the alternate wordmark ramp. It is a separate entry in the screen list rather than a checkbox on the first one, so picking it is the same gesture as picking any other screen.
TITLE_DEFAULT_SCREEN_KEY 
Key used for the neutral Meridian Rift master, which has no config file name.
TITLE_DEFAULT_VARIANT 
Per-screen presentation defaults, applied to any screen with no record yet.
TITLE_SCREEN_ADMIN_RIGHTS 
Rank that may change the title screen, matching ADMIN_VERB(admin_change_title_screen).
TITLE_SETTINGS_FILE 
Server-wide, admin-chosen title screen presentation. Survives restarts.
TITLE_SETTINGS_VERSION 
3: the per-screen bezel is a choice instead of a boolean. Version 2's enabled bezel becomes Classic; disabled remains None. 2: presentation moved from four server-wide values to a record per screen, so one picture can wear the bezel while another stays flat. Version 1 files are migrated on load by fanning the old globals out across every screen.
TITLE_TREATMENT_MASK 
The image is a neutral alpha master that TGUI tints with the active theme.
TITLE_TREATMENT_NONE 
How the lobby should render the current title screen. Defensive fallback for unmanaged/operator-provided artwork; the manager does not expose it.
TITLE_TREATMENT_OVERLAY 
The image renders as-is with the themed wordmark composited over it.
TITLE_TREATMENT_SCREEN 
The image sits inside the CRT glass with no wordmark over it.