bsa_control 
The control computer
Responsible for cannon firing protocols.
Vars | |
| area_aim | Are we allowing the gun to target areas? |
|---|---|
| connected_cannon | A weakref to our cannon |
| notice | The current system status of the gun |
| target | Our target... WHY NOT WEEKREFF |
| visualization_center | The centerpiece's turf when visualization started, so it can't be moved mid-deployment. |
| visualization_effects | List of effects being used to show where the BSA will appear. |
| visualization_front | The front piece's turf when visualization started, so it can't be rotated mid-deployment. |
| visualization_type | Typepath of the effect used for position visualization. |
| visualizing_position | If we're showing roughly where the BSA will appear. |
Procs | |
| calibrate | Sets a target for the gun to use. |
| change_capacitor_target | Changes the target charge for the internal capacitors |
| charge | Takes power from the powernet and inserts it into the gun. |
| fire | Initiates the cannon fire protocol |
| get_impact_turf | Locates the impact turf based off of if it's an area or a GPS. |
| get_target_name | Returns the targets name, simple. |
| start_visualizing | Deploy |
| stop_visualizing | Clears the effects indicating where the cannon will deploy. |
Var Details
area_aim 
Are we allowing the gun to target areas?
connected_cannon 
A weakref to our cannon
notice 
The current system status of the gun
target 
Our target... WHY NOT WEEKREFF
visualization_center 
The centerpiece's turf when visualization started, so it can't be moved mid-deployment.
visualization_effects 
List of effects being used to show where the BSA will appear.
visualization_front 
The front piece's turf when visualization started, so it can't be rotated mid-deployment.
visualization_type 
Typepath of the effect used for position visualization.
visualizing_position 
If we're showing roughly where the BSA will appear.
Proc Details
calibrate
Sets a target for the gun to use.
change_capacitor_target
Changes the target charge for the internal capacitors
charge
Takes power from the powernet and inserts it into the gun.
fire
Initiates the cannon fire protocol
get_impact_turf
Locates the impact turf based off of if it's an area or a GPS.
get_target_name
Returns the targets name, simple.
start_visualizing
Deploy
Deploys the cannon and deletes the old parts. Prior to deployment, indicates the space the cannon will occupy using effects.
stop_visualizing
Clears the effects indicating where the cannon will deploy.